![]() There are Two lone Cubes in a Pengling hole, and 4 drillable Ion Cube deposits. It actually has one in one of the caves in the Ice Worm area. Originally posted by Slicey: Subnautica Below Zero does not have an Ion Cube Fabricator like the one in the Primary Containment Facility all the way back at The Crater (Subnautica's Playable Area). Whatever happened to players pressing Continue? Try again? To start over? Why do alot of gamers these days see any obstacle or adversity in their game as a sign of "bad design" Why do they shy away from challenges and feel frustration when their first attempts at something aren't met with success? Rather than asking the player to "try again" they just nerfed the game. The quality of the game was dropped, as was the standard, to make it more "accessable" Instead, a fun and rewarding aspect of the game was removed, just to tailor to an extremely, stastistically improbable group of hypothetical players that might encounter adervsity and have to start over. Technically, it's possible to soft lock yourself in Subnautica, but you'd have to pretty much do it on purpose.Īnd any new player that was never aware of this feature before, might soft lock themselves.Īnd I'd say learn from that mistake and not make it again. So if you used all of your Ion Cubes before reaching the Arctic Spires Cache you wouldn't be able to get in and scan the Skeleton (Now Tissues), thus preventing the player from actually being able to complete the game (If the old story was still implemented.) Any Subnautica player would not use up all of their Ion Cubes, especially without having found and scanned Blueprints for the Tablets. Subnautica Below Zero does not have an Ion Cube Fabricator like the one in the Primary Containment Facility all the way back at The Crater (Subnautica's Playable Area). thats stoopid kinda It was to prevent players from soft-locking the game. It is crafted with the Habitat Builder.Originally posted by thechillcornerofficialyt:ah ok. The blueprint for the Water Filtration Machine can be scanned in Omega Lab or Outpost Zero. If you grow Frost Vase Plants you can use them along the Salt to make Water Purification Tablets, which in turn can be used with Snowballs to make additional Large Filtered Water bottles, thus doubling the yield. This means that the Water Filtration Machine will consume 1,598 energy when left unattended. If powering the Water Filtration Machine with a consumable energy source such as the Bioreactor, note that each Large Filtered Water takes 799 energy to produce. The Water Filtration Machine can be built above water but will produce no salt and will produce water at 1/8th of the speed below water. It will stop working once its inventory is filled. This means that if the player takes out the water but leaves the salt inside, it will continue to generate water but not generate any more salt. The Water Filtration Machine can store two pieces of salt and two bottles of water. ![]() When added to a base, the Water Filtration Machine will lower the Hull Integrity by 2.0 units. The Water Filtration Machine uses 0.85 points of Energy per second, or 51 Energy per minute (taken two or three at a time), and thus can be powered nonstop with four Solar Panels above 100m depth or almost nonstop with one Bioreactor. ![]() It takes about 15 minutes and 40 seconds to produce one Large Filtered Water and 7 minutes and 40 seconds to produce one Salt. The Water Filtration Machine utilizes Energy from the Seabase to desalinate the ocean water, producing Salt and Large Filtered Water. It can be constructed with the Habitat Builder and placed on a wall in a Multipurpose Room or Large Room. The Water Filtration Machine is a Habitat Compartment that gives the player a stable and consistent supply of water and salt.
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